I got a bit spare time and once again added a small bit of functionality to the script: Flood fill – or maybe better known as “bucket” tool to most people. The basic function is in, it fills enclosed areas with the selected foreground color and and it can even fill semi-transparent, depending on the opacity setting in the menu. Sadly I still miss the tolerance settings for it, the code is in, but the UI is my old and well known problem. I need a design.
The same goes for Dynadraw, which can can have 4 settings – something like elasticity, weight, velocity and if the angle is fixed or not. The code is ready for that, but I have absolutely no clue how to integrate it into the UI without making it too complex to handle.
Still to be done:
Combining stringy, curvy and web to one brush. I did not yet check how compatible they are to each other, but I believe it should work in some way.
… and finally I could need some help:
I would really appreciate if someone who knows UI graphics stuff – meaning design – can help me with some mock-ups and ideas for a design rebuild. I am running out of space with the new settings I am planning.
A native English speaker who can help me to find better fitting words for the settings would be welcome too.
PS: The image above was “drawn” with this application while testing things. but I am still proud of it because it is up until today the most realistic cloud I ever managed to draw – and It took less than 5 minutes 😀
( I know it sucks, but as I wrote before, I am no artist at all 😛 )